Design Process

Design Process

Design Process

01

Brainstorm

● Ideation and exploration of initial concepts, gathering inspiration, and setting objectives.

● Visuals: Mood boards, concept sketches, or idea maps.

01

Brainstorm

● Ideation and exploration of initial concepts, gathering inspiration, and setting objectives.

● Visuals: Mood boards, concept sketches, or idea maps.

01

Brainstorm

● Ideation and exploration of initial concepts, gathering inspiration, and setting objectives.

● Visuals: Mood boards, concept sketches, or idea maps.

02

Discovery

● In-depth research to understand user needs, pain points, and competitive insights.

● Visuals: User personas, competitive analysis, and user journey maps.

02

Discovery

● In-depth research to understand user needs, pain points, and competitive insights.

● Visuals: User personas, competitive analysis, and user journey maps.

02

Discovery

● In-depth research to understand user needs, pain points, and competitive insights.

● Visuals: User personas, competitive analysis, and user journey maps.

03

Strategy

● Defining project goals, success metrics, and user-centered strategies based on research insights.

● Visuals: Strategy diagrams, goal-setting boards, and key metrics.

03

Strategy

● Defining project goals, success metrics, and user-centered strategies based on research insights.

● Visuals: Strategy diagrams, goal-setting boards, and key metrics.

03

Strategy

● Defining project goals, success metrics, and user-centered strategies based on research insights.

● Visuals: Strategy diagrams, goal-setting boards, and key metrics.

04

Design

● Creating wireframes, prototypes, and detailed design elements to bring the concept to life.

● Visuals: Wireframes, UI mockups, or interactive prototypes.

04

Design

● Creating wireframes, prototypes, and detailed design elements to bring the concept to life.

● Visuals: Wireframes, UI mockups, or interactive prototypes.

04

Design

● Creating wireframes, prototypes, and detailed design elements to bring the concept to life.

● Visuals: Wireframes, UI mockups, or interactive prototypes.

05

Build

● Collaborating with developers, refining the design, and ensuring alignment with technical requirements.

● Visuals: Annotated designs, design system components, and collaboration tools.

05

Build

● Collaborating with developers, refining the design, and ensuring alignment with technical requirements.

● Visuals: Annotated designs, design system components, and collaboration tools.

05

Build

● Collaborating with developers, refining the design, and ensuring alignment with technical requirements.

● Visuals: Annotated designs, design system components, and collaboration tools.

06

Deliver

● Final review, handoff to development, and post-launch analysis for iterative improvements.

● Visuals: Handoff documentation, launch metrics, or post-launch feedback summaries.

06

Deliver

● Final review, handoff to development, and post-launch analysis for iterative improvements.

● Visuals: Handoff documentation, launch metrics, or post-launch feedback summaries.

06

Deliver

● Final review, handoff to development, and post-launch analysis for iterative improvements.

● Visuals: Handoff documentation, launch metrics, or post-launch feedback summaries.

Let's bring your creative vision to real life product.

© 2025 Sreylin Y. All rights reserved.

Let's bring your creative vision to real life product.

© 2025 Sreylin Y. All rights reserved.

Let's bring your creative vision to real life product.

© 2025 Sreylin Y. All rights reserved.